UNLOCKING POTENTIAL: LEVERAGING ACHIEVEMENT SYSTEMS TO INSPIRE SECONDARY STUDENTS’ LEARNING IN THE DIGITAL ERA

  • Vladislav Obozniy, Alina Maslova Bohdan Khmelnytsky Melitopol State Pedagogical University

Abstract

This publication delves into the transformative potential of achievement-based
gamification within Ukrainian secondary education, focusing on English and
Geography classes. As the digital revolution reshapes pedagogical practices,
Ukrainian schools are integrating gamified strategies to enhance both motivation
and engagement among students. The study introduces a system of
“achievements” inspired by popular gaming platforms such as Steam,
PlayStation Network, and Xbox Live, reimagining academic tasks as
motivational challenges that encourage incremental progress, mastery, and
personal growth.
Grounded in educational psychology and gamification theory, the research
highlights how achievements tailored to core competencies – such as reading,
writing, speaking, listening, and digital literacy for English classes, and map
skills, cultural awareness, and environmental studies for Geography – can foster
intrinsic motivation and a sense of accomplishment among learners. By
presenting practical examples of achievements and step-by-step
implementation strategies, the study provides educators with actionable insights
into leveraging gamification to promote self-motivation, collaboration, and 21st
century skills in Ukrainian classrooms.

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Published
2025-08-28